Creavit Studio 3.8.1 — Release Notes
Glass lenses, more flexible camera editing and an AI agent that runs on your Mac. Version 3.8.1 adds Liquid Zoom, Liquid Camera, timed camera cutouts, local Ollama models, a redesigned recorder and a broader set of Motion Studio design tools, alongside improvements to timeline editing, project saving and iPhone recording.
🔍 Liquid Zoom

- Choose Standard Zoom for the full canvas or Liquid Zoom for a circular glass lens that magnifies one area while the surrounding canvas stays at its normal size.
- Adjust Lens size, zoom level and an optional CRT effect, with its own pixel density control. Set CRT to zero for a clear lens.
- Fine-tune Edge width, Refraction, Chromatic aberration, Ripple, Turbulence and Glass shine in Liquid advanced, or reset them together.
- The lens reveals and conceals around its center, with movement that stretches and settles as it travels. Refraction bends the image near the glass edge.
- Connected Liquid Zoom segments blend their lens size, CRT and glass settings instead of switching abruptly. Cursor and click ripple rendering also work inside the lens.
- Apply to all now copies the zoom style, zoom level, transition settings and Liquid lens settings to every zoom segment.
🫧 Liquid Camera

- Enable Liquid under camera Effects to give the camera overlay a glass edge and a soft stretch-and-settle motion as it moves.
- Camera Liquid has the same six advanced glass controls as Liquid Zoom, including a turbulence control for a moving edge.
- The effect follows the camera's shape and roundness, and its animated content mask preserves the camera shadow.
- Liquid is off by default; turn it on for the camera look you want.
✂️ Camera Cutout, only where you need it
- Camera background removal is now presented as Cutout, with a dedicated timeline track. Apply it to selected parts of the recording.
- Add a part at the playhead from the camera settings or click an empty area of the Cutout track. Drag, resize, select multiple parts or delete them on the timeline.
- Choose Transparent, Color, Original or Image backgrounds from cards that preview your camera image. Pick a color or upload a replacement background image.
- Cutout starts with the Best quality and Detail model, with a fallback when that model cannot load. Quality and model choices no longer crowd the panel.
- Preview preparation and export use the Cutout intervals and map them to the camera's source time, including edited clips. Export masks use the actual camera frame being rendered.
- Cutout parts are saved with the project and participate in undo and redo. Older projects with background removal enabled retain a full-duration cutout.
📐 Camera layouts and placement

- Camera layout cards have clearer labels and previews, plus a Fill switch for layouts without gaps.
- Picking another layout while the playhead is inside a camera layout updates that segment immediately and keeps its timing.
- New camera layouts fill the available interval within the current video clip, bounded by neighboring layouts. Device mockup insertion keeps its separate short-segment behavior.
- Layout segments store their own camera appearance. Adjusting the active layout's camera no longer has to change its appearance throughout the project.
- Fill and full-camera layouts remove unwanted roundness and shadows; turning Fill off restores the earlier roundness and shadow settings.
- A Position pad lets you move the camera with a live canvas preview. The crop preview, visible-area zoom and border controls are grouped under Advanced camera settings.
- Standard zoom works again with a stationary camera layout. Camera corners keep their proportions during zoom, and layout size changes respect the active camera settings.
🎛️ A redesigned recorder

- Screen, window, area and iPhone sources share one illustrated source menu; camera and microphone controls also have new device artwork and clearer selected states.
- The recorder remembers the last source type you successfully recorded. If an iPhone source is unavailable when restored, it falls back to screen recording.
- Microphone and System Audio switches now live together in the microphone menu, alongside device selection.
- Microphone input has an animated, sound-responsive indicator around its control, with the compact level meter retained in the collapsed recorder.
- Record options sit beside the Record button in a split control, with more consistent menu opening and closing behavior.
- Source changes animate smoothly, and the recorder adjusts its width to the controls. Fixed the expanded notch gradually growing wider by itself.
📱 More reliable iPhone recording
- iPhone clip duration is based on the video track, so a longer audio track no longer leaves the editor playing past the captured picture.
- Startup timing uses the first iPhone video frame. An optional camera warms up before recording begins, improving the alignment of the recording timer, camera and microphone.
- Stopping waits for delayed USB video frames to reach the requested stop time before finalizing the movie.
- If the iPhone stops sending video or cannot reach the requested stop time, the captured portion is saved and the app shows an interruption warning.
🤖 Local AI with Ollama
- Choose Local AI in the Agent panel to use an Ollama model running on your Mac. Install and open Ollama, then download or choose a supported local model.
- The model panel shows download size, memory requirements, available disk space and a recommendation for your Mac, with download progress and cancellation.
- Local models with tool-calling support can inspect and edit the open project: change editor settings and backgrounds, manage zooms and sensitive areas, seek the timeline, and work with Motion Studio elements and animations.
- Local inference connects to Ollama on this Mac. Model downloads need an internet connection; screenshot tools are offered to vision-capable models.
- Model selection is clearer, and the Codex model list can use the installed CLI's local model catalog. Local model memory is released after the active conversations finish.
💬 More expressive Motion Studio text

- Text supports multiline content, vertical alignment, line height, letter spacing, uppercase/lowercase conversion and a wider font-size range.
- Choose Auto W (fluid width), Auto H (fluid height) or Fixed for text boxes. Automatic sizing responds to content and font changes while preserving alignment.
- Animate by Letters, Words, Lines or the entire Layer, with per-animation delay, order and smoothing controls.
- Text presets include Appear, directional Slide and Mask, Grow, Shrink, Blur, and Blur & Slide, with matching exit treatments.
- Custom text animations add Change Text, Letter Spacing, Line Height and Counter, including number formatting options.
- The easing menu adds Smooth, Natural, Slow down, Accelerate, Elastic, Bounce, Overshoot, Impulse and Swing curves.
🎨 More Motion Studio design tools

- Draw open paths and closed shapes with Pen. Hold Shift to snap direction; click the first point to close a shape, or finish an open path with Enter or a double-click.
- Add Star shapes and adjust their spikes and thickness; star geometry can also be animated. Ellipses gain Donut, Sweep and Start controls for rings and arcs.
- More shapes support gradient fills. Text, shapes and groups gain shared style controls for strokes, shadows, layer blur and background blur.
- Place strokes Inside, Center or Outside on supported shapes, and adjust shadow color, offset, blur and opacity.
- Layer Glass controls adjust refraction, depth, dispersion, frost and lighting using the content behind the layer. Choose layer blend modes such as Multiply, Screen and Overlay.
- Groups support Clip content to keep their children inside the group shape. Shared multi-selection controls make it easier to style several layers.
- An eyedropper, editable hex values and opacity controls improve color editing.
- Scene formats now include video, social and device sizes. Custom scene dimensions can go down to 100 px, and canvas view zoom ranges from 5% to 3200%.
🧩 A better Motion Studio workflow
- Create reusable components, create linked instances, and detach an instance when it needs to become independent. Master edits update the linked instances within the scene.
- Add local comments pinned to the canvas to keep notes with the scene.
- The canvas context menu includes Paste and replace, Copy as PNG, Copy as CSS, arrangement, grouping, renaming and component actions.
- Keyboard controls support layer nudging, sibling selection and navigation into and out of groups.
- Search the Layers panel, see the layer count and add layers directly from its menu. The Design, Animate and Saved panels have a clearer layout.
- The Animate panel lists the selected layer's animations with their timing, selection and removal controls.
- Number fields support drag adjustment, arrow-key stepping and expressions such as `100*2`, `+20` and `/2`. A drag or continuous color change becomes one undo step.
- Copy and paste preserve group references, target the selected layers more reliably and replay copied animation sequences independently. Rapid copy-then-paste no longer races the clipboard write.
- Motion import and HTML export handle more of the new text, shape, clipping and style settings. Complex repeat, distortion and blur effects do less redundant rendering work.
- The Motion Studio header shows the project name and provides a direct route back to the video editor.
🧭 More predictable timeline and zoom editing
- The timeline follows the pointer at its edge while dragging or resizing, including when several selected items move together.
- Extra timeline space opens during edge dragging. Ordinary scrolling no longer keeps extending empty space; unused extra space shrinks away as you scroll back.
- Editing keeps the current timeline zoom and positioning more stable. The ruler remains visible and seekable when the track area is collapsed.
- Cut points between adjacent clips have scissors markers and a small visual separation that leaves their timing unchanged.
- Duplicate on a zoom puts the copy immediately after its source, preserving the duration when possible and shortening it to fit the available gap and source clip.
- Zoom and title segments can settle next to a nearby segment when a small overlap occurs during dragging.
- Duplicated 3D animation segments restart their own motion instead of inheriting the source segment's final pose.
- Set zoom Entry duration and Exit duration independently. Manual zoom Motion now travels from Start to Target over the full segment, with smoother handoffs between connected segments.
- Zoom timeline labels distinguish Liquid, Static and Motion. Position pads also keep off-canvas Start and Target handles visible.
- Timeline duration includes the later ends of shortcut, sensitive-area, Cutout, Motion and manual-cursor tracks.
⌨️ Clearer shortcut overlays

- The new Keyboard theme draws physical-style keycaps with modifier names. It is the default theme at 140% size; Light, Dark and Black remain available in the same theme row.
- Hover the selected shortcut preview and choose Change shortcut to capture a replacement. Escape cancels without changing the segment.
- Changing a shortcut refreshes the overlay and timeline selection immediately.
- Shortcut segments, appearance settings, track visibility and recorded keyboard data are preserved when saving and reopening a project.
🖱️ A cleaner click ripple
- The click Ripple effect has a softer, more natural displacement profile.
- Fixed color-channel handling and rendering artifacts, and improved repeated ripple animation.
- Ripple stays visible when the Liquid Zoom lens redraws the video underneath.
☁️ A narrower Google Drive connection
- Exports always go to the app-created Creavit Studio folder in My Drive. The Base Drive library lists files from that folder.
- The connection no longer requests metadata access across your Drive. File details, thumbnails and opening actions are restricted to the app folder.
- Existing connections using the earlier permissions need to reconnect to use the narrower access. Choosing an arbitrary upload folder is no longer part of the workflow.
💾 Project, export and reliability improvements
- Project saves now retain sensitive-area segments and settings, alongside the new camera Cutout data and repaired shortcut persistence.
- The Export window has a more compact layout, a frame-rate dropdown and an Export to control beside the export actions.
- Camera Cutout masks stay aligned with the rendered camera frames during export, including at edited timeline boundaries.
- Setting the background CRT intensity to zero now fully disables its pixel grid and distortion as well.
- Packaged app integrity checks have been strengthened as part of the licensing protection.
















































