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- Screen and camera recording
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A macOS app that records your screen and edits the result in the same place. This page is the plain description — what is in it, what it runs on, how licensing works, and what it deliberately does not do — so you can decide before downloading anything.
The parts you get, described without marketing adjectives.
Full display, a single window, or a selected area, captured through Apple's ScreenCaptureKit at up to 4K, with microphone and system audio and an optional camera. Recording runs locally and works offline.
A timeline with cuts, segment removal, backgrounds and wallpapers — or no background at all, exported with an alpha channel — plus camera layout and perspective moves, scoped to screen recordings rather than trying to be a general-purpose NLE.
Zoom is generated from your clicks and cursor movement during capture, then stays editable afterwards as timeline segments you can retime, re-target, rescale or delete.
A scene builder for animated titles, callouts and motion graphics that can be placed onto a recording, so simple animated elements do not require a separate motion design tool.
Regions of the frame can be marked sensitive and stay masked for the rest of the clip — the practical way to record from a real account without publishing what is in it.
An Agent panel that runs the Claude Code or Codex CLI already installed on your Mac, plus an open MCP server so your own client can drive the same commands from a terminal.
It is not a general video editor — if you are cutting a multi-camera interview or grading footage, this is the wrong tool. It is not a cloud recorder with instant share links; it produces files, and where those files go is your decision. It is not cross-platform: it is a macOS app and there is no Windows or Linux build. Knowing these three things up front saves more time than any feature list.
People who record their screen often enough that the round trip to a separate editor has become the bottleneck — makers shipping demos, engineers recording walkthroughs, educators producing lessons, teams sending async explanations. If you record twice a year, a general editor is fine. If you record twice a week, the time is being spent in the handoff between tools, and that is the gap this app is built for.
Recording, editing and export happen on your Mac. Projects are files on disk, exports are ordinary video files, and the app works offline. Licensing and optional connected features can use the network. Recording, editing and file export run locally; Google Drive uploads and connected AI services follow the settings of the connections you choose. For anyone recording internal systems or customer data, that is usually the deciding detail.
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One app for recording, editing, motion, and AI.
Find your creative flow.
Try the studio before choosing your plan.
Monthly Plan
Billed monthly. Cancel anytime.
Best value. Pay yearly and save.
Works out to $4.16/month, billed yearly. Cancel anytime.
Lifetime Plan
One-time payment. Lifetime access, no subscription.
One license. Up to five Macs. 14-day money-back guarantee.

Download Creavit Studio free and record something real. If it does not fit your workflow, you have lost a download and nothing else.
Requirements, licensing, privacy and the honest limitations.
It records your Mac screen and edits the recording in the same application: cuts, zoom, camera layout, backgrounds, motion graphics and export up to 4K — including transparent export with an alpha channel when the background is set to None. The intent is to remove the step where a raw capture gets exported into a separate editor before it is usable.
macOS, with Apple Silicon as the primary target. Screen and audio capture use Apple's ScreenCaptureKit, and the app requires the standard macOS screen recording, microphone and camera permissions for whichever of those you use.
Both exist. There is a monthly plan and a one-time lifetime license, and a single license covers up to 5 Macs. Pricing details, including the current lifetime price, are on the pricing page.
No. Recording, editing and export run locally on your Mac and the app works offline. Exports are normal video files that you place wherever you want them.
There is a free trial so you can record and edit real footage before paying. Download it, record something you would actually publish, and judge it on that rather than on a feature list.
No. Creavit Studio is a macOS application built on Apple frameworks, and there is no Windows or Linux version.