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- Screen and camera recording
- Explore the editing timeline
- Try Motion Studio
- 5 free exports
Everything downstream depends on the take. Creavit Studio captures displays, windows and regions through Apple's ScreenCaptureKit at up to 4K, with real system audio, a Retina-accurate cursor track and no dropped frames while the zoom engine runs.

Sources, audio, resolution and the details that decide whether footage is usable.
Record an entire display, one application window, or a rectangle you draw. Window capture follows the window rather than the screen area, so moving or resizing it mid-take does not ruin the recording.
Capture runs on Apple's own framework rather than a screen-scraping workaround, which is what keeps text crisp on Retina displays and keeps frame timing stable under load.
Application sound and your microphone are recorded as separate inputs natively. There is no BlackHole or Soundflower to install, and no audio device left in a strange state afterwards.
Cursor position and clicks are recorded as data, not just burned into the pixels. That is what lets cursor styling, click highlights and click-driven zoom be applied and adjusted after the take.
An optional camera stream is recorded next to the screen rather than composited into it, so its size, position and background can still be changed once recording has stopped.
Hide desktop icons and exclude the app's own overlays from capture, so the recording contains the work and not the state of your Downloads folder.
Smoothly zoom the screen toward important UI so viewers follow the story—without jumpy cuts or a separate motion tool. Editable zoom keeps attention on what matters after capture, so tutorials, demos, and launch videos read clearly on a single macOS timeline—no round-trip to another editor for pacing.
Make pointer movement and clicks easy to read on screen captures—ideal for product demos and engineering walkthroughs. Highlight the cursor for training and sales recordings; clearer click feedback means you spend less narration repeating where to look on the interface.
Remove the webcam background in the editor after capture for a clean talking-head cutout on macOS. Creavit Studio skips gimmicky real-time virtual backgrounds while you record. When you are done, strip the backdrop from the camera clip in-editor and ship a crisp subject silhouette in the final export.
Resize and position the webcam against the screen so the layout matches demos, tutorials, or talking-head moments. Switch layout presets and balance camera size with screen real estate—one coherent frame for onboarding clips, changelog videos, and creator content without leaving the recorder.
Add depth and editorial framing so flat UI captures feel closer to polished product marketing—not a raw screen grab. Perspective-style framing helps interface storytelling read intentional: viewers track hierarchy faster, which matters for SaaS launches, changelog videos, and investor-ready demos.
Drop titles, callouts, and code context next to the interface for tutorials, walkthroughs, and product explainers. Deliver context when viewers need it—not after they are lost. Layer readable emphasis for developer content so narration, cursor, and text reinforce the same beat.
Stack graphics, short clips, and supporting visuals wherever the edit needs them—without a separate compositing app. Bring reactions, logos, and motion layers into frame while keeping the screen readable. The result feels closer to branded product video than a flat capture.
Present the recording inside device frames and presentation-ready compositions for social posts and documentation. Wrap the timeline in a consistent mockup language for social and docs so every ship keeps the same professional line—from capture through export on macOS.
Design animated titles, shapes, images, and video clips on a dedicated motion canvas, then bring them into your screen recordings. Build polished animated sequences with layers, transform controls, timelines, and reusable motion templates—without leaving the Creavit Studio workflow.
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One app for recording, editing, motion, and AI.
Find your creative flow.
Try the studio before choosing your plan.
Monthly Plan
Billed monthly. Cancel anytime.
Best value. Pay yearly and save.
Works out to $4.16/month, billed yearly. Cancel anytime.
Lifetime Plan
One-time payment. Lifetime access, no subscription.
One license. Up to five Macs. 14-day money-back guarantee.

Download Creavit Studio free and record the thing you actually need to record. Capture quality is easier to judge on your own screen than from a spec sheet.
Questions about sources, quality, audio and permissions.
All three: a full display, a single application window, or a region you select. Window capture tracks the window itself, so it keeps recording correctly if you move or resize it during the take.
Yes. Creavit Studio captures application audio and microphone input natively through macOS, so there is no need to install a virtual audio device such as BlackHole or Soundflower.
Record at the highest resolution you reasonably can, up to 4K. Zoom, reframing and cropping all consume resolution during editing, and a take that starts at 4K survives that; one that starts at 720p does not.
Almost always a missing macOS screen recording permission. Grant it in System Settings under Privacy & Security, then restart the app so the new permission is picked up.
No. Capture, editing and export all run locally on your Mac and work offline.
Capture is hardware-accelerated and built for Apple Silicon, and the zoom engine runs on the capture pipeline rather than re-rendering frames. Recording a 4K display while the machine is already under heavy load will always cost something, but normal recording should not introduce dropped frames.